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Release Trailer Made by a single guy over the course of years, we finally are going to be able to play Stardew Valley! 26th release will be single player, the developer plans to release a multiplayer addition later on.
10 marriagable candidates, plenty of critters, cooking, fishing, and of course farming. I particularly like the crafting and farm decorating aspects!
To help with the scale of the project, two additional developers, Freddie Bingham and Mike Sullivan were brought on to help finish v Bulletin 2.
Kier Darby was brought on during the v Bulletin 2.0 Beta phase to further development.
Is anyone else as excited for this addition to the farming RPG genre?
=P I'll be there day 1 for it since it's going to be months now before I ever get a crack at Seeds of Memories, and god knows how long until the next Boku Mono game. Stardew Valley feels like the game that the Boku Mono series should have become overtime.
Anyone with a decent PC that may be feeling burnt after recent HM/Boku Mono games /needs/ to play this game. The lack of anywhere saving makes you feel less welcome to experiment as well.
I'm trying to figure out what's happening and I just wanted to know if anyone else has encountered this.Percival decided to step down as lead developer and product manager, turning his roles over to Kier Darby.v Bulletin 3 was under development for nearly two years as it went from a mere improvement on v Bulletin 2 to a complete rewrite.In 2009, long-time developers Kier Darby, Mike Sullivan, Scott Mac Vicar and Jeremy Hutchings left the company.Kevin Sours, Don Kuramura, and Ray Morgan took Darby's place as lead developer, product manager, and general manager, respectively.
I would rather spend an inordinate amount of funds than have to collect and scrimp resources for things. It's a series standard to bring lumber, sure, but 5 copper bars and 10 clay for a Silo, gtfo, Robin.